Пример #1
0
        private async Task OnTick()
        {
            int playerVehicle = API.GetVehiclePedIsIn(API.GetPlayerPed(-1), false);

            foreach (var vehicle in World.GetAllVehicles())
            {
                var handle = vehicle.Handle;
                if (IsSpotlightEnabled(handle))
                {
                    string  baseBone          = GetBaseBone(handle);
                    Vector3 baseCoords        = GetBaseCoordinates(handle, baseBone);
                    Vector3 directionalCoords = GetDirectionalCoordinates(handle, baseBone);

                    SetSpotlightDefaultsIfNull(handle);
                    if (handle == playerVehicle)
                    {
                        DrawSpotlightLabel(true);
                    }

                    API.DrawSpotLight(
                        baseCoords.X, baseCoords.Y, baseCoords.Z,
                        directionalCoords.X, directionalCoords.Y, directionalCoords.Z,
                        221, 221, 221,
                        VehicleHasRotatableTargetBone(handle) ? 200f : 70f, // rotatable spotlights have longer max reach
                        API.DecorGetFloat(handle, DECOR_NAME_BRIGHTNESS),
                        4.3f,
                        15.0f,
                        28.6f
                        );
                }
            }
            await Task.FromResult(0);
        }
Пример #2
0
        private async Task ToggleSpotlight()
        {
            var vehicle = API.GetVehiclePedIsIn(API.GetPlayerPed(-1), false);

            if (IsSpotlightUsageAllowed(vehicle))
            {
                if (IsSpotlightEnabled(vehicle))
                {
                    API.DecorSetBool(vehicle, DECOR_NAME_STATUS, false);
                    API.DecorSetFloat(vehicle, DECOR_NAME_BRIGHTNESS, 0f);
                    for (int i = 0; i < 250; i++)
                    {
                        if (IsSpotlightEnabled(vehicle))
                        {
                            break;
                        }
                        DrawSpotlightLabel(false);
                        await Delay(0);
                    }
                }
                else
                {
                    API.DecorSetBool(vehicle, DECOR_NAME_STATUS, true);
                    await TranslateDecorSmoothly(vehicle, DECOR_NAME_BRIGHTNESS, 0f, Config.GetValueFloat(Config.BRIGHTNESS_LEVEL, 30f), 30);
                }
            }

            await Task.FromResult(0);
        }
Пример #3
0
        private void OnClientResourceStart(string resourceName)
        {
            if (API.GetCurrentResourceName() != resourceName)
            {
                return;
            }

            API.DecorRegister(DECOR_NAME_STATUS, 3);
            API.DecorRegister(DECOR_NAME_XY, 3);
            API.DecorRegister(DECOR_NAME_Z, 3);
            API.DecorRegister(DECOR_NAME_BRIGHTNESS, 3);

            API.RegisterCommand("spotlight", new Action <int, List <object>, string>(async(src, args, raw) =>
            {
                await ToggleSpotlight();
            }), false);

            API.RegisterCommand("spotlightaim", new Action <int, List <object>, string>(async(src, args, raw) =>
            {
                var vehicle = API.GetVehiclePedIsIn(API.GetPlayerPed(-1), false);

                switch (args[0])
                {
                case "up":
                    await MoveSpotlightVertical(true);
                    break;

                case "down":
                    await MoveSpotlightVertical(false);
                    break;

                case "left":
                    await MoveSpotlightHorizontal(true);
                    break;

                case "right":
                    await MoveSpotlightHorizontal(false);
                    break;
                }
            }), false);

            API.RegisterKeyMapping("spotlight", "Toggle spotlight", "keyboard", "l");
            API.RegisterKeyMapping("spotlightaim up", "Aim spotlight up", "keyboard", "prior");
            API.RegisterKeyMapping("spotlightaim down", "Aim spotlight down", "keyboard", "pagedown");
            API.RegisterKeyMapping("spotlightaim left", "Aim spotlight left", "keyboard", "delete");
            API.RegisterKeyMapping("spotlightaim right", "Aim spotlight right", "keyboard", "end");
        }
Пример #4
0
        private async Task ToggleSpotlight()
        {
            var vehicle = API.GetVehiclePedIsIn(API.GetPlayerPed(-1), false);

            if (API.GetVehicleClass(vehicle) == 18 || !Config.GetValueBool(Config.EMERGENCY_ONLY, true))
            {
                if (IsSpotlightEnabled(vehicle))
                {
                    API.DecorSetBool(vehicle, DECOR_NAME_STATUS, false);
                    API.DecorSetFloat(vehicle, DECOR_NAME_BRIGHTNESS, 0f);
                }
                else
                {
                    API.DecorSetBool(vehicle, DECOR_NAME_STATUS, true);
                    await TranslateDecorSmoothly(vehicle, DECOR_NAME_BRIGHTNESS, 0f, Config.GetValueFloat(Config.BRIGHTNESS_LEVEL, 30f), 30);
                }
            }
            await Task.FromResult(0);
        }
Пример #5
0
        private async Task MoveSpotlightVertical(bool up)
        {
            var vehicle = API.GetVehiclePedIsIn(API.GetPlayerPed(-1), Config.GetValueBool(Config.REMOTE_CONTROL, true));
            var current = API.DecorGetFloat(vehicle, DECOR_NAME_Z);

            if (up)
            {
                if (current <= 0.1f)
                {
                    await TranslateDecorSmoothly(vehicle, DECOR_NAME_Z, current, current + 0.1f, 10);
                }
            }
            else
            {
                if (current >= -1.2f)
                {
                    await TranslateDecorSmoothly(vehicle, DECOR_NAME_Z, current, current - 0.1f, 10);
                }
            }
        }
Пример #6
0
        private async Task MoveSpotlightHorizontal(bool left)
        {
            var vehicle = API.GetVehiclePedIsIn(API.GetPlayerPed(-1), true);
            var current = API.DecorGetFloat(vehicle, DECOR_NAME_XY);

            if (left)
            {
                if (current <= 90f)
                {
                    await TranslateDecorSmoothly(vehicle, DECOR_NAME_XY, current, current + 10f, 10);
                }
            }
            else
            {
                if (current >= -30f)
                {
                    await TranslateDecorSmoothly(vehicle, DECOR_NAME_XY, current, current - 10f, 10);
                }
            }
        }
Пример #7
0
        private async Task MoveSpotlightHorizontal(bool left)
        {
            var vehicle = API.GetVehiclePedIsIn(API.GetPlayerPed(-1), Config.GetValueBool(Config.REMOTE_CONTROL, true));
            var current = API.DecorGetFloat(vehicle, DECOR_NAME_XY);

            Debug.WriteLine(Config.GetValueFloat(Config.RANGE_LEFT, 90f).ToString());
            if (left)
            {
                if (current <= Config.GetValueFloat(Config.RANGE_LEFT, 90f))
                {
                    await TranslateDecorSmoothly(vehicle, DECOR_NAME_XY, current, current + 10f, 10);
                }
            }
            else
            {
                if (current >= -Config.GetValueFloat(Config.RANGE_RIGHT, 30f))
                {
                    await TranslateDecorSmoothly(vehicle, DECOR_NAME_XY, current, current - 10f, 10);
                }
            }
        }