public SymbolControl(Circuit.Symbol S) : base(S) { layout = Component.LayoutSymbol(); S.Component.PropertyChanged += (o, e) => RefreshLayout(); MouseMove += OnMouseMove; }
protected override Size ArrangeOverride(Size arrangeBounds) { Circuit.Symbol sym = Symbol; Point b1 = ToPoint(sym.LowerBound - sym.Position); Point b2 = ToPoint(sym.UpperBound - sym.Position); return(new Size(Math.Abs(b2.X - b1.X), Math.Abs(b2.Y - b1.Y))); }
public override void MouseMove(Circuit.Coord At) { Circuit.Symbol symbol = overlay.Symbol; symbol.Position = At; // Don't allow symbols to be placed on an existing symbol. //Target.Cursor = Target.InRect(symbol.LowerBound, symbol.UpperBound).Any() ? Cursors.No : Cursors.None; overlay.Visibility = Visibility.Visible; }
public override bool KeyDown(KeyEventArgs Event) { Circuit.Symbol symbol = overlay.Symbol; switch (Event.Key) { case Key.Left: symbol.Rotation += 1; break; case Key.Right: symbol.Rotation -= 1; break; case Key.Down: symbol.Flip = !symbol.Flip; break; case Key.Up: symbol.Flip = !symbol.Flip; break; default: return(base.KeyDown(Event)); } return(true); }
public override void MouseDown(Circuit.Coord At) { if (overlay.Visibility != Visibility.Visible) return; Circuit.Symbol S = new Circuit.Symbol(overlay.Component.Clone()) { Position = overlay.Symbol.Position, Rotation = overlay.Symbol.Rotation, Flip = overlay.Symbol.Flip, }; Editor.Add(S); Editor.Select(S); overlay.Pen.Brush = Brushes.Black; if ((Keyboard.Modifiers & ModifierKeys.Control) == 0) Target.Tool = new SelectionTool(Editor); }
public override void MouseDown(Circuit.Coord At) { if (overlay.Visibility != Visibility.Visible) { return; } Circuit.Symbol S = new Circuit.Symbol(overlay.Component.Clone()) { Position = overlay.Symbol.Position, Rotation = overlay.Symbol.Rotation, Flip = overlay.Symbol.Flip, }; Editor.Add(S); Editor.Select(S); overlay.Pen.Brush = Brushes.Black; if ((Keyboard.Modifiers & ModifierKeys.Control) == 0) { Target.Tool = new SelectionTool(Editor); } }
public LiveSimulation(Circuit.Schematic Simulate, Audio.Device Device, Audio.Channel[] Inputs, Audio.Channel[] Outputs) { try { InitializeComponent(); // Make a clone of the schematic so we can mess with it. Circuit.Schematic clone = Circuit.Schematic.Deserialize(Simulate.Serialize(), Log); clone.Elements.ItemAdded += OnElementAdded; clone.Elements.ItemRemoved += OnElementRemoved; Schematic = new SimulationSchematic(clone); Schematic.SelectionChanged += OnProbeSelected; // Build the circuit from the schematic. circuit = Schematic.Schematic.Build(Log); // Create the input and output controls. IEnumerable <Circuit.Component> components = circuit.Components; // Create audio input channels. for (int i = 0; i < Inputs.Length; ++i) { InputChannels.Add(new InputChannel(i) { Name = Inputs[i].Name }); } ComputerAlgebra.Expression speakers = 0; foreach (Circuit.Component i in components) { Circuit.Symbol S = i.Tag as Circuit.Symbol; if (S == null) { continue; } SymbolControl tag = (SymbolControl)S.Tag; if (tag == null) { continue; } // Create potentiometers. Circuit.IPotControl c = i as Circuit.IPotControl; if (c != null) { PotControl pot = new PotControl() { Width = 80, Height = 80, Opacity = 0.5, FontSize = 15, FontWeight = FontWeights.Bold, }; Schematic.overlays.Children.Add(pot); Canvas.SetLeft(pot, Canvas.GetLeft(tag) - pot.Width / 2 + tag.Width / 2); Canvas.SetTop(pot, Canvas.GetTop(tag) - pot.Height / 2 + tag.Height / 2); pot.Value = c.PotValue; pot.ValueChanged += x => { c.PotValue = x; UpdateSimulation(false); }; pot.MouseEnter += (o, e) => pot.Opacity = 0.95; pot.MouseLeave += (o, e) => pot.Opacity = 0.5; } // Create Buttons. Circuit.IButtonControl b = i as Circuit.IButtonControl; if (b != null) { Button button = new Button() { Width = tag.Width, Height = tag.Height, Opacity = 0.5, Background = Brushes.White, }; Schematic.overlays.Children.Add(button); Canvas.SetLeft(button, Canvas.GetLeft(tag)); Canvas.SetTop(button, Canvas.GetTop(tag)); button.Click += (o, e) => { // Click all the buttons in the group. foreach (Circuit.IButtonControl j in components.OfType <Circuit.IButtonControl>().Where(x => x.Group == b.Group)) { j.Click(); } UpdateSimulation(true); }; button.MouseEnter += (o, e) => button.Opacity = 0.95; button.MouseLeave += (o, e) => button.Opacity = 0.5; } Circuit.Speaker output = i as Circuit.Speaker; if (output != null) { speakers += output.V; } // Create input controls. Circuit.Input input = i as Circuit.Input; if (input != null) { tag.ShowText = false; ComboBox combo = new ComboBox() { Width = 80, Height = 24, Opacity = 0.5, IsEditable = true, SelectedValuePath = "Tag", }; foreach (InputChannel j in InputChannels) { combo.Items.Add(new ComboBoxItem() { Tag = j, Content = j.Name }); } Schematic.overlays.Children.Add(combo); Canvas.SetLeft(combo, Canvas.GetLeft(tag) - combo.Width / 2 + tag.Width / 2); Canvas.SetTop(combo, Canvas.GetTop(tag) - combo.Height / 2 + tag.Height / 2); ComputerAlgebra.Expression V = Circuit.Component.DependentVariable(input.Name, Circuit.Component.t); inputs[V] = new SignalChannel(0); combo.SelectionChanged += (o, e) => { if (combo.SelectedItem != null) { ComboBoxItem it = (ComboBoxItem)combo.SelectedItem; inputs[V] = new InputChannel(((InputChannel)it.Tag).Index); } }; combo.AddHandler(TextBox.KeyDownEvent, new KeyEventHandler((o, e) => { try { inputs[V] = new SignalChannel(Circuit.Quantity.Parse(combo.Text, Circuit.Units.V)); } catch (Exception) { // If there is an error in the expression, zero out the signal. inputs[V] = new SignalChannel(0); } })); if (combo.Items.Count > 0) { combo.SelectedItem = combo.Items[0]; } else { combo.Text = "0 V"; } combo.MouseEnter += (o, e) => combo.Opacity = 0.95; combo.MouseLeave += (o, e) => combo.Opacity = 0.5; } } // Create audio output channels. for (int i = 0; i < Outputs.Length; ++i) { OutputChannel c = new OutputChannel(i) { Name = Outputs[i].Name, Signal = speakers }; c.PropertyChanged += (o, e) => { if (e.PropertyName == "Signal") { RebuildSolution(); } }; OutputChannels.Add(c); } // Begin audio processing. if (Inputs.Any() || Outputs.Any()) { stream = Device.Open(ProcessSamples, Inputs, Outputs); } else { stream = new NullStream(ProcessSamples); } ContentRendered += (o, e) => RebuildSolution(); Closed += (s, e) => stream.Stop(); } catch (Exception Ex) { MessageBox.Show(Ex.Message, "Error", MessageBoxButton.OK, MessageBoxImage.Error); } }