Пример #1
0
    void Start()
    {
        agent       = GetComponent <NavMeshAgent>();
        cinderella  = GameScene.Instance.Cinderella;
        feintButton = GameScene.Instance.CommandButton.m_feint;
        tapCount    = 0;

        invokeMouseDisabled = ((System.Action)MouseDisabled).Method.Name;
    }
Пример #2
0
    void Start()
    {
        m_cinderella    = FindObjectOfType <CinderellaController>();
        m_commandButton = FindObjectOfType <CommandButton>();
        m_Lifecounter   = GameObject.Find("LifeCounter");

        lifeCounter = m_Lifecounter.GetComponent <LifeCounter>();

        if (FadeManager.Instance != null)
        {
            FadeManager.Instance.FadeIn();
        }
        SoundManager.Instance.StopBGM();
        Invoke(((System.Action)LatePlayBGM).Method.Name, 1.0f);
    }
Пример #3
0
    void Start()
    {
        m_buttonBox.Add(m_hide);
        m_buttonBox.Add(m_feint);
        m_buttonBox.Add(m_camouflage);
        m_buttonBox.Add(m_listen);

        m_camouFlageFade.enabled = false;

        m_cinderella           = GameScene.Instance.Cinderella;
        m_countFade.fillAmount = 0f;

        GameObject obj = Instantiate(m_mousePrefab, Vector3.zero, Quaternion.identity);

        mouseController = obj.GetComponent <MouseController>();
        obj.SetActive(false);
    }