Пример #1
0
 void changeScene()
 {
     if (allowSceneChanges)
     {
         loadingWidget.Visible = true;
         OgreInterface.Instance.OgrePrimaryWindow.OgreRenderTarget.update();
         if (sceneFileGrid.SelectedItem != null)
         {
             if (ChooseScene != null)
             {
                 ChooseScene.Invoke(this, EventArgs.Empty);
             }
         }
         this.hide();
     }
 }
Пример #2
0
    public override void OnInspectorGUI()
    {
        chooseScene = target as ChooseScene;

        chooseScene.Update(ref chooseScene.scene, "Scene", SwitchScene.SceneArray);
    }