void changeScene() { if (allowSceneChanges) { loadingWidget.Visible = true; OgreInterface.Instance.OgrePrimaryWindow.OgreRenderTarget.update(); if (sceneFileGrid.SelectedItem != null) { if (ChooseScene != null) { ChooseScene.Invoke(this, EventArgs.Empty); } } this.hide(); } }
public override void OnInspectorGUI() { chooseScene = target as ChooseScene; chooseScene.Update(ref chooseScene.scene, "Scene", SwitchScene.SceneArray); }