Пример #1
0
 /// Begin ignoring this colliding pair of shapes *after* the current fixed step.
 /// The ChipmunkCollisionManager separate method will still be called,
 /// but pre/post-solve will not and no collision forces will be applied.
 /// Effectively the same as returning false from a ChipmunkCollisionManager begin method.
 public void Ignore()
 {
     CP.cpArbiterIgnore(_handle);
 }