Пример #1
0
 private void Start()
 {
     cc = GetComponent <CheckControllers>();
     if (cc.GetControllerOneState())
     {
         es.SetSelectedGameObject(menuButtons[0]);
     }
 }
Пример #2
0
    void Start()
    {
        //Set "Quit" popup inactive
        popup.gameObject.SetActive(false);

        //Detect controller connection & if connected, set selected button
        checkControllers = GetComponent <CheckControllers>();
        if (checkControllers.GetControllerOneState())
        {
            es.SetSelectedGameObject(menuButtons[0].gameObject);
        }
    }
Пример #3
0
    public void QuitGame()
    {
        popup.gameObject.SetActive(true);

        //Handle controllers for Quit popup
        if (checkControllers.GetControllerOneState())
        {
            es.SetSelectedGameObject(yesNoButtons[0]);
            for (int i = 0; i < menuButtons.Length; i++)
            {
                menuButtons[i].GetComponent <Button>().interactable = false;
            }
        }
    }