Пример #1
0
 public override void CommitEntry(IStateOwner pOwner, string sCurrentEntry)
 {
     pOwner.CurrentState = _PreviousState;
     if (Cheat.ProcessCheat(sCurrentEntry, pOwner))
     {
         TetrisGame.Soundman.PlaySound("right", pOwner.Settings.std.EffectVolume);
     }
     else
     {
         TetrisGame.Soundman.PlaySound("wrong", pOwner.Settings.std.EffectVolume);
     }
 }