void ReleaseDesignerOutlets()
        {
            if (BottomConstraint != null)
            {
                BottomConstraint.Dispose();
                BottomConstraint = null;
            }

            if (ChatListBottomSeparator != null)
            {
                ChatListBottomSeparator.Dispose();
                ChatListBottomSeparator = null;
            }

            if (ChatUserList != null)
            {
                ChatUserList.Dispose();
                ChatUserList = null;
            }

            if (MenuList != null)
            {
                MenuList.Dispose();
                MenuList = null;
            }

            if (MenuListBg != null)
            {
                MenuListBg.Dispose();
                MenuListBg = null;
            }

            if (MenuListBgCorner != null)
            {
                MenuListBgCorner.Dispose();
                MenuListBgCorner = null;
            }

            if (NoMatch != null)
            {
                NoMatch.Dispose();
                NoMatch = null;
            }

            if (NoofMatches != null)
            {
                NoofMatches.Dispose();
                NoofMatches = null;
            }

            if (RippleChatList != null)
            {
                RippleChatList.Dispose();
                RippleChatList = null;
            }

            if (RoundBottom != null)
            {
                RoundBottom.Dispose();
                RoundBottom = null;
            }

            if (Snackbar != null)
            {
                Snackbar.Dispose();
                Snackbar = null;
            }

            if (SnackBottomConstraint != null)
            {
                SnackBottomConstraint.Dispose();
                SnackBottomConstraint = null;
            }

            if (SnackTopConstraint != null)
            {
                SnackTopConstraint.Dispose();
                SnackTopConstraint = null;
            }
        }