void ReleaseDesignerOutlets() { if (BottomConstraint != null) { BottomConstraint.Dispose(); BottomConstraint = null; } if (ChatListBottomSeparator != null) { ChatListBottomSeparator.Dispose(); ChatListBottomSeparator = null; } if (ChatUserList != null) { ChatUserList.Dispose(); ChatUserList = null; } if (MenuList != null) { MenuList.Dispose(); MenuList = null; } if (MenuListBg != null) { MenuListBg.Dispose(); MenuListBg = null; } if (MenuListBgCorner != null) { MenuListBgCorner.Dispose(); MenuListBgCorner = null; } if (NoMatch != null) { NoMatch.Dispose(); NoMatch = null; } if (NoofMatches != null) { NoofMatches.Dispose(); NoofMatches = null; } if (RippleChatList != null) { RippleChatList.Dispose(); RippleChatList = null; } if (RoundBottom != null) { RoundBottom.Dispose(); RoundBottom = null; } if (Snackbar != null) { Snackbar.Dispose(); Snackbar = null; } if (SnackBottomConstraint != null) { SnackBottomConstraint.Dispose(); SnackBottomConstraint = null; } if (SnackTopConstraint != null) { SnackTopConstraint.Dispose(); SnackTopConstraint = null; } }