Пример #1
0
    void Start()
    {
        // init audio
        clearSeAudio      = gameObject.AddComponent <AudioSource>();
        clearSeAudio.loop = false;
        clearSeAudio.clip = clearSeClip;

        // for getting status of player
        player    = GameObject.Find("Player");
        player_cs = player.GetComponent <CharacterStatus> ();

        // for getting status of dragon
        dragon    = GameObject.Find("Dragon");
        dragon_cs = dragon.GetComponent <CharacterStatus> ();

        // for change gameGUI to connect/noconnect
        gameGUI = GameObject.Find("GameGUI");
        characterStatusGUI_cs = gameGUI.GetComponent <CharacterStatusGui> ();

        // set player name from title
        player_cs.characterName = TitleSceneCtrl.get_playername();

        if (player_cs.characterName == "Warrior")
        {
            player_cs.Power = 24;
        }

        if (player_cs.characterName == "Phoenix")
        {
            player_cs.MaxHP = 999;
            player_cs.HP    = 999;
        }

        if (player_cs.characterName == "Lunatic")
        {
            player_cs.MaxHP = 15;
            player_cs.HP    = 15;
            player_cs.Power = 5;
        }

        // init score
        timeRemaining_forScoreScene = -1;

        apkhash = TitleSceneCtrl.get_systemcode();

        NetworkFlag = 1;
        GameCookie  = "";

        ShareStatus("Start");
    }
Пример #2
0
    void Start()
    {
        // init audio
        clearSeAudio = gameObject.AddComponent<AudioSource>();
        clearSeAudio.loop = false;
        clearSeAudio.clip = clearSeClip;

        // for getting status of player
        player = GameObject.Find ("Player");
        player_cs = player.GetComponent<CharacterStatus> ();

        // for getting status of dragon
        dragon = GameObject.Find ("Dragon");
        dragon_cs = dragon.GetComponent<CharacterStatus> ();

        // for change gameGUI to connect/noconnect
        gameGUI = GameObject.Find ("GameGUI");
        characterStatusGUI_cs = gameGUI.GetComponent<CharacterStatusGui> ();

        // set player name from title
        player_cs.characterName = TitleSceneCtrl.get_playername ();

        if (player_cs.characterName == "Warrior") {
            player_cs.Power = 24;
        }

        if (player_cs.characterName == "Phoenix") {
            player_cs.MaxHP = 999;
            player_cs.HP = 999;
        }

        if (player_cs.characterName == "Lunatic") {
            player_cs.MaxHP = 15;
            player_cs.HP = 15;
            player_cs.Power = 5;
        }

        // init score
        timeRemaining_forScoreScene = -1;

        apkhash = TitleSceneCtrl.get_systemcode ();

        NetworkFlag = 1;
        GameCookie = "";

        ShareStatus("Start");
    }