Пример #1
0
        public void CharacterFirstSelectionMessageFrame(WorldClient client, CharacterFirstSelectionMessage characterFirstSelectionMessage)
        {
            var character = CharacterRepository.Instance.GetCharacterById((int)characterFirstSelectionMessage.id);

            if (character == null)
            {
                client.SendPacket(new CharacterSelectedErrorMessage());
                return;
            }

            client.ActiveCharacter = character;
            this.SendCharacterSelectionSuccess(client);
        }
 public static void HandleCharacterFirstSelectionMessage(WorldClient client, CharacterFirstSelectionMessage message)
 {
     CharacterHandler.HandleCharacterSelectionMessage(client, message);
 }
Пример #3
0
 public static void HandleCharacterFirstSelectionMessage(WorldClient client, CharacterFirstSelectionMessage message)
 {
     // TODO ADD TUTORIAL EFFECTS
     HandleCharacterSelectionMessage(client, message);
 }
Пример #4
0
 public void CharacterFirstSelectionMessageFrame(GameClient client,
                                                 CharacterFirstSelectionMessage characterFirstSelectionMessage)
 {
     Container.Instance().Resolve <ICharacterManager>()
     .CharacterSelection(client, characterFirstSelectionMessage.id);
 }
Пример #5
0
 public static void HandleCharacterFirstSelectionMessage(Client client, CharacterFirstSelectionMessage message) //TODO Tutorial
 {
     SelectCharacter(client, message.id);
 }