Пример #1
0
    // Use this for initialization
    void Start()
    {
        characterName = Name.GetComponentInChildren <InputField>();
        gender        = Gender.GetComponentInChildren <Dropdown>();
        height        = Height.GetComponentInChildren <Slider>();
        skinColor     = SkinColor.GetComponentInChildren <Slider>();

        CharacterCreationEventManager.AddGeneralInvoker(this);
    }
Пример #2
0
    // Use this for initialization
    void Start()
    {
        hairStyle = Hairstyle.GetComponentInChildren <Slider>();
        hairColor = HairColor.GetComponentInChildren <Slider>();
        headSize  = Head.GetComponentInChildren <Slider>();
        neckSize  = Neck.GetComponentInChildren <Slider>();
        jawHeight = JawHeight.GetComponentInChildren <Slider>();
        jawWidth  = JawWidth.GetComponentInChildren <Slider>();

        CharacterCreationEventManager.AddHeadInvoker(this);
    }
Пример #3
0
    // Use this for initialization
    void Start()
    {
        avatar = gameObject.GetComponent <DynamicCharacterAvatar>();
        dna    = new Dictionary <string, DnaSetter>();

        CharacterCreationEventManager.AddNameChangeListener(ChangeName);
        CharacterCreationEventManager.AddGenderChangeListener(ChangeGender);
        CharacterCreationEventManager.AddHeightChangeListener(ChangeHeight);
        CharacterCreationEventManager.AddSkinColorChangeListener(ChangeSkinColor);

        CharacterCreationEventManager.AddHairStyleListener(ChangeHairStyle);
    }