Пример #1
0
 private void ChangeScheme(ChangeSchemeEvent e)
 {
     if (GameManager.Instance.isGyro && !isDialogue)
     {
         isDialogue = true;
         AkSoundEngine.PostEvent("Play_MisVO20", gameObject, (uint)AkCallbackType.AK_EndOfEvent, DialogueCallbackFunction, gameObject);
     }
     else if (!GameManager.Instance.isGyro && !isDialogue)
     {
         isDialogue = true;
         AkSoundEngine.PostEvent("Play_MisVO19", gameObject, (uint)AkCallbackType.AK_EndOfEvent, DialogueCallbackFunction, gameObject);
     }
 }
Пример #2
0
 void ReactToControlSchemeChange(ChangeSchemeEvent e)
 {
     isGyro = e.isGyro;
 }
 void ChangeScheme(ChangeSchemeEvent e)
 {
     GameManager.Instance.ChangeScheme(e.isGyro);
 }