private void ChangeScheme(ChangeSchemeEvent e) { if (GameManager.Instance.isGyro && !isDialogue) { isDialogue = true; AkSoundEngine.PostEvent("Play_MisVO20", gameObject, (uint)AkCallbackType.AK_EndOfEvent, DialogueCallbackFunction, gameObject); } else if (!GameManager.Instance.isGyro && !isDialogue) { isDialogue = true; AkSoundEngine.PostEvent("Play_MisVO19", gameObject, (uint)AkCallbackType.AK_EndOfEvent, DialogueCallbackFunction, gameObject); } }
void ReactToControlSchemeChange(ChangeSchemeEvent e) { isGyro = e.isGyro; }
void ChangeScheme(ChangeSchemeEvent e) { GameManager.Instance.ChangeScheme(e.isGyro); }