private void updateBand(float z_pos)
    {
        int new_band = (int)(-1 * (z_pos / 5)) + 1;

        if (new_band == stim_pos || new_band == last_band)
        {
            return;
        }
        else if (new_band < 0)
        {
            otherScript.ResetBand(last_band);
            last_band = -1;
            //otherScript.HighlightBand(0, last_band);
            //last_band = 0;
        }
        else if (new_band > max_band)
        {
            otherScript.ResetBand(last_band);
            last_band = -1;
            //otherScript.HighlightBand(max_band, last_band);
            //last_band = max_band;
        }
        else
        {
            otherScript.HighlightBand(new_band, last_band);
            last_band = new_band;
            //this.GetComponent<Transform>().position = new Vector3();
        }
    }