Пример #1
0
    public void Restart()
    {
        gameOverPanel.SetActive(false);
        scorePanel.SetActive(true);
        painter.Colorize();
        for (int i = 0; i < Grid.h; i++)
        {
            Grid.deleteRow(i);
        }

        DataBase.score          = 0;
        DataBase.level          = 1;
        DataBase.scoreToNextLvl = 0;

        GameObject[] groups = GameObject.FindGameObjectsWithTag("Player");
        for (int i = 0; i < groups.Length; i++)
        {
            Destroy(groups[i].gameObject);
        }
        DataBase.gameOver = false;
        melody.mute       = false;
        spawner.SpawnNext();
        spawner.MoveToGame();
    }