Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        rb = GetComponent <Rigidbody>();

        if (!spline.isLooping)
        {
            segment = 1;
        }

        rb.MovePosition(spline.GetCurvePos(t, segment) + new Vector3(0, offsetY, 0));
        transform.forward = spline.GetCurveForward(t, segment);
    }