CarpDefineAB createDefineAB(string res, string assetName, System.Action <UnityEngine.Object, System.Object> cb, System.Action <CarpDefineAB> doneCB, System.Type t, System.Object arg, bool instantiate, bool frame) { CarpDefineAB define = new CarpDefineAB(); define.Bind(res, assetName, null, cb, doneCB, t, arg, instantiate, frame); return(define); }
CarpDefineAB createDefineAB(string ab, string assetName, System.Action <UnityEngine.Object, System.Object> cb, System.Action <CarpDefineAB> doneCB, System.Type t, System.Object arg, bool instantiate, bool frame) { CarpDefineAB define = new CarpDefineAB(); string[] depends = CarpAssetDefine.manifest.GetAllDependencies(ab); define.Bind(ab, assetName, depends, cb, doneCB, t, arg, instantiate, frame); return(define); }