Пример #1
0
 public override void PostOpen()
 {
     base.PostOpen();
     if (!this.thisWindowInstanceEverOpened)
     {
         this.thisWindowInstanceEverOpened = true;
         this.CalculateAndRecacheTransferables();
         this.startingTile = CaravanExitMapUtility.RandomBestExitTileFrom(this.map);
         PlayerKnowledgeDatabase.KnowledgeDemonstrated(ConceptDefOf.FormCaravan, KnowledgeAmount.Total);
     }
 }
Пример #2
0
        private bool DebugTryFormCaravanInstantly()
        {
            List <Pawn> pawnsFromTransferables = TransferableUtility.GetPawnsFromTransferables(this.transferables);

            if (!pawnsFromTransferables.Any((Pawn x) => CaravanUtility.IsOwner(x, Faction.OfPlayer)))
            {
                Messages.Message("CaravanMustHaveAtLeastOneColonist".Translate(), MessageTypeDefOf.RejectInput, false);
                return(false);
            }
            this.AddItemsFromTransferablesToRandomInventories(pawnsFromTransferables);
            int num = this.startingTile;

            if (num < 0)
            {
                num = CaravanExitMapUtility.RandomBestExitTileFrom(this.map);
            }
            if (num < 0)
            {
                num = this.CurrentTile;
            }
            CaravanFormingUtility.FormAndCreateCaravan(pawnsFromTransferables, Faction.OfPlayer, this.CurrentTile, num, this.destinationTile);
            return(true);
        }
Пример #3
0
        public bool Run()
        {
            /*
             * GameUtils.ShowDialodOKCancel("asdasda",
             *  () => Log.Message("Test OK"),
             *  () => Log.Message("Test Cancel")
             *  );
             * return true;
             */
            /*
             * var formm = new Dialog_Exchenge(Find.Maps[0]);
             * Find.WindowStack.Add(formm);
             * return true;
             * // */
            return(false);

            /*
             * var lll = ScenarioLister.ScenariosInCategory(ScenarioCategory.FromDef);
             *
             * File.WriteAllText(Loger.PathLog + @"ScenarioLister.txt", TextObj(lll), Encoding.UTF8);
             * return true;
             */
            try
            {
                Log.Message("DevelopTest Run");
                Loger.Log("");
                Loger.Log("DevelopTest Run");

                var pawns = Find.WorldPawns.AllPawnsAlive.ToList();

                //Fedon,Huntsman,Ally,Lilith,Tater,Jesse,Kentucky
                //Log.Message(string.Join(",", pawns.Select(p => p.NameStringShort).ToArray()));

                var pawn = pawns.Where(p => p.Name.ToStringShort == "Huntsman").FirstOrDefault();
                File.WriteAllText(Loger.PathLog + @"Huntsman.txt", TextObj(pawn), Encoding.UTF8);

                var   msg     = "";
                var   map     = Find.Maps[0];
                var   pawnsMy = map.mapPawns.AllPawnsSpawned.First();
                Thing thinXZ;
                var   cell = GameUtils.GetTradeCell(map);

                var gx = new GameXMLUtils();
                //var testPawn = Scribe.saver.DebugOutputFor(pawns[0]);
                var testPawn = gx.ToXml(pawnsMy);
                File.WriteAllText(@"c:\World\testPawn.xml", testPawn);

                gx.StartFromXml(@"c:\World\test.xml");
                var thin0 = gx.Test <Thing>();
                //PawnComponentsUtility.CreateInitialComponents((Pawn)thin0);
                gx.Finish();

                thin0.ThingID += "555";
                if (thin0 is Pawn)
                {
                    var refugee = (Pawn)thin0;
                    GenSpawn.Spawn(refugee, cell, map);
                    //refugee.SetFaction(Faction.OfPlayer, null);
                    refugee.PostMapInit();  //?
                    //map.mapPawns.UpdateRegistryForPawn((Pawn)thin0);
                }
                else
                {
                    GenDrop.TryDropSpawn(thin0, cell, map, ThingPlaceMode.Near, out thinXZ, null);
                }


                //MapComponentUtility.FinalizeInit(map); //????
                return(true);

                File.WriteAllText(Loger.PathLog + @"map.txt", TextObj(map, false), Encoding.UTF8);

                List <Thing>       listThing = CaravanFormingUtility.AllReachableColonyItems(Find.Maps[0]);
                Dialog_TradeOnline form      = null;
                form = new Dialog_TradeOnline(listThing, "OCity_DevTest_Test".Translate(), 3, () =>
                {
                    var select = form.GetSelect();
                    Thing thin = null;
                    var thins  = select.Select(p =>
                    {
                        return(ThingEntry.CreateEntry(thin = p.Key, p.Value));
                    }).ToList();
                    var outText = TextObj(thins, true);
                    File.WriteAllText(Loger.PathLog + @"Car.txt", outText, Encoding.UTF8);

                    var caravan = Find.WorldObjects.Caravans[0];
                    foreach (var t in select)
                    {
                        //t.Key

                        //ThingEntry the = new ThingEntry(t.Key, t.Value);
                        ///*
                        //thin = the.CreateThing();
                        //var p = CaravanInventoryUtility.FindPawnToMoveInventoryTo(thin, caravan.PawnsListForReading, null);
                        //p.inventory.innerContainer.TryAdd(thin, true);
                        //*/
                        //thin = the.CreateThing();
                        GenDrop.TryDropSpawn(thin, cell, map, ThingPlaceMode.Near, out thinXZ, null);
                    }

                    /*
                     * File.WriteAllText(Loger.PathLog + @"ThingIn.txt", TextObj(thin, true), Encoding.UTF8);
                     * //if (thin.Spawned) thin.DeSpawn();
                     * ThingEntry the = new ThingEntry(thin, 1);
                     * thin = the.CreateThing();
                     * GenDrop.TryDropSpawn(thin, GameUtils.GetTradeCell(map), map, ThingPlaceMode.Near, out thinXZ, null);
                     * File.WriteAllText(Loger.PathLog + @"ThingXZ.txt", TextObj(thinXZ, true), Encoding.UTF8);
                     * File.WriteAllText(Loger.PathLog + @"ThingOut.txt", TextObj(thin, true), Encoding.UTF8);
                     */
                    /*
                     * if (thin != null)
                     * {
                     *  File.WriteAllText(Loger.PathLog + @"ThingIn.txt", TextObj(thin, true), Encoding.UTF8);
                     *  ThingEntry the = new ThingEntry(thin, 1);
                     *  File.WriteAllText(Loger.PathLog + @"ThingEntry.txt", TextObj(the, true), Encoding.UTF8);
                     *  File.WriteAllText(Loger.PathLog + @"ThingOut.txt", TextObj(the.CreateThing(), true), Encoding.UTF8);
                     * }*/
                });
                Find.WindowStack.Add(form);
                return(true);

                pawn = pawns.Where(p => p.Name.ToStringShort == "Jesse").FirstOrDefault();

                //msg += Find.Maps.Count.ToString() + Environment.NewLine;


                var pawnText = TextObj(pawn, true);
                File.WriteAllText(Loger.PathLog + @"Car.txt", pawnText, Encoding.UTF8);

                int directionTile = CaravanExitMapUtility.RandomBestExitTileFrom(Find.Maps[0]);
                //Find.Maps[0].Tile;

                //var destroyedFactionBase = (CaravanOnline)WorldObjectMaker.MakeWorldObject(ModDefOf.CaravanOnline);
                var destroyedFactionBase = (CaravanOnline)WorldObjectMaker.MakeWorldObject(ModDefOf.BaseOnline);
                destroyedFactionBase.Tile          = directionTile;
                destroyedFactionBase.OnlineWObject = new Model.WorldObjectEntry()
                {
                    LoginOwner = "OCity_DevTest_NameTestPlayer".Translate()
                };
                destroyedFactionBase.SetFaction(Faction.OfPlayer);
                Find.WorldObjects.Add(destroyedFactionBase);

                var cars    = Find.WorldObjects.AllWorldObjects.Where(o => o is Caravan).ToList();
                var seeText = TextObj(cars);
                File.WriteAllText(Loger.PathLog + @"See.txt", seeText, Encoding.UTF8);

                Loger.Log(msg);
            }
            catch (Exception e)
            {
                Log.Error(e.ToString());
            }
            return(true);
        }