private void TimerTick(object sender, EventArgs e) { carBehaviour.Run(); var x = (float)carBehaviour.XCoordinate; var y = (float)carBehaviour.YCoordinate; path.AddEllipse(carStartPoint.X + x, carStartPoint.Y + y, 5, 5); //SCREEN labelSteerAngle.Text = carBehaviour.SteerAngle.ToString("0.00"); labelThrottleInput.Text = carBehaviour.ThrottleInput.ToString("0"); labelBrakeInput.Text = carBehaviour.BrakeInput.ToString("0.00"); labelXCoordinate.Text = carBehaviour.XCoordinate.ToString("0.000"); labelYCoordinate.Text = carBehaviour.YCoordinate.ToString("0.000"); //FORCES labelFyFront.Text = carBehaviour.Forces.TyreForceFront.ToString("0.000"); labelFyRear.Text = carBehaviour.Forces.TyreForceRear.ToString("0.000"); labelFyTotal.Text = carBehaviour.Forces.FyTotal().ToString("0.000"); labelMzMoment.Text = carBehaviour.Movement.MzTotal.ToString("0.000"); //MOVEMENT labelForwardVelocity.Text = carBehaviour.ForwardVelocity.ToString("0.000"); labelYawVelocity.Text = carBehaviour.Movement.YawVelocity().ToString("0.000"); labelLateralVelocity.Text = carBehaviour.Movement.LateralVelocity().ToString("0.000"); labelAcceleration.Text = carBehaviour.Movement.LateralAcceleration().ToString("0.000"); //ACCELERATION labelFwdAccelerationValue.Text = carBehaviour.Acceleration.VehicleModel.ForwardAcceleration.ToString("0.00000"); labelBrakeForce.Text = carBehaviour.Acceleration.VehicleModel.BrakeForce.ToString("0.00000"); labelDeltaTValue.Text = carBehaviour.DeltaT.ToString("0.00000"); labelGearValue.Text = carBehaviour.Acceleration.PowerTrain.Gear.ToString("0"); labelTorque.Text = carBehaviour.Acceleration.PowerTrain.Torque.ToString("0.00000"); labelRPM.Text = carBehaviour.Acceleration.PowerTrain.Rpm.ToString("0.000"); labelTransmission.Text = carBehaviour.Acceleration.PowerTrain.Transmission.ToString("0.00"); //POSITION labelVehicleDisplacementX.Text = carBehaviour.Position.VehicleDisplacementX().ToString("0.00000"); labelVehicleDisplacementY.Text = carBehaviour.Position.VehicleDisplacementY().ToString("0.00000"); //UPDATE TIMER DISPLAY var timespan = DateTime.Now - startTime; labelTimer.Text = timespan.Minutes + @" : " + timespan.Seconds; //if (timespan.Seconds == 10) // timer.Stop(); // Refesh panel for graphics update panel.Refresh(); }