Пример #1
0
 public void SetCPState(int CPNumber, CapturePointStates State)
 {
     if (State == CapturePointStates.ALLIED)
     {
         ControlPoints[CPNumber].Texture = CPAllied;
     }
     else
     if (State == CapturePointStates.ENEMY)
     {
         ControlPoints[CPNumber].Texture = CPEnemy;
     }
     else
     {
         ControlPoints[CPNumber].Texture = CPNeutral;
     }
 }
Пример #2
0
        public void SetState(CapturePointStates State)
        {
            switch (State)
            {
            case CapturePointStates.ALLIED:
                Sprite.Texture = Allied_Texture;
                break;

            case CapturePointStates.ENEMY:
                Sprite.Texture = Enemy_Texture;
                break;

            default:
                Sprite.Texture = Neutral_Texture;
                break;
            }
        }