void Start() { match_IL = GameObject.Find("GameMatch").GetComponent<Camera_InputListener> (); cameraBehaviours.Add (TypeOfFieldView.BACK_VIEW,new GameCameraBehaviourBack(this)); cameraBehaviours.Add (TypeOfFieldView.SIDE_VIEW_LEFT,new GameCameraBehaviourSideLeft(this)); cameraBehaviours.Add (TypeOfFieldView.SIDE_VIEW_RIGHT,new GameCameraBehaviourSideRight(this)); }
// Use this for initialization void Start() { match = GameObject.Find("MatchScenario").GetComponent<MatchScenario> (); match_IL = GameObject.Find("GameMatch").GetComponent<Camera_InputListener> (); shotTargetPosition = GameObject.Find("GoalPost").transform.position; if( shotTarget != null ) { shotTargetPosition = shotTarget.transform.position; } else { shotTargetPosition = Vector3.zero; } }
void Start() { match_IL = GameObject.Find("GameMatch").GetComponent<Camera_InputListener> (); playerBC = GameObject.Find("Player").GetComponent<BallController> (); }