예제 #1
0
 void Start()
 {
     match_IL = GameObject.Find("GameMatch").GetComponent<Camera_InputListener> ();
     cameraBehaviours.Add (TypeOfFieldView.BACK_VIEW,new GameCameraBehaviourBack(this));
     cameraBehaviours.Add (TypeOfFieldView.SIDE_VIEW_LEFT,new GameCameraBehaviourSideLeft(this));
     cameraBehaviours.Add (TypeOfFieldView.SIDE_VIEW_RIGHT,new GameCameraBehaviourSideRight(this));
 }
예제 #2
0
    // Use this for initialization
    void Start()
    {
        match = GameObject.Find("MatchScenario").GetComponent<MatchScenario> ();
        match_IL = GameObject.Find("GameMatch").GetComponent<Camera_InputListener> ();

        shotTargetPosition = GameObject.Find("GoalPost").transform.position;
        if( shotTarget != null ) {
            shotTargetPosition = shotTarget.transform.position;
        }
        else {
            shotTargetPosition = Vector3.zero;
        }
    }
예제 #3
0
 void Start()
 {
     match_IL = GameObject.Find("GameMatch").GetComponent<Camera_InputListener> ();
     playerBC = GameObject.Find("Player").GetComponent<BallController> ();
 }