private void Awake() { playerSwitch = GameObject.Find("GameSystem").GetComponent <PlayerSwitching>(); hudManager = GameObject.Find("canvas-hud").GetComponent <HUDManager>(); audioManager = GameObject.Find("AudioManagerObj [Level1]").GetComponent <AudioManager>(); cameraNoise = GameObject.Find("cam-noise").GetComponent <CameraNoise>(); }
protected virtual void Start() { cameraNoise = GetComponent <CameraNoise>(); cameraCollider = GetComponent <CameraCollider>(); }