Пример #1
0
 private void Start()
 {
     position = objectPosition.transform.position;
     joueur   = GameObject.FindGameObjectWithTag("Player");
     cam      = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraMvmt>();
     if (facteur == 0 || facteur > 1)
     {
         facteur = 0.5f;
     }
 }
Пример #2
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.CompareTag("Player") && !allReadyFocus)
     {
         cam  = GameObject.FindGameObjectWithTag("MainCamera").GetComponent <CameraMvmt>();
         info = cam.infoCam;
         print(info.size);
         cam.FocusEnable(position, smoothPosition, size, smoothTimeSize);
         allReadyFocus = true;
     }
 }