public override void OnEnter() { base.OnEnter(); CameraMgr.Place(cameraPosition); CameraMgr.Euler(cameraRotation); Debug.Log(skybox); if (null != skybox) { CameraMgr.ApplySkybox(skybox); } ResourceMgr.ToggleGameObjects(objs.ToArray(), true); foreach (string cloneUUID in triggers) { TriggerMgr.ToggleTrigger(cloneUUID, true); } }