protected override void Awake()
 {
     _Controller          = gameObject.GetComponentsInChildren <ScrollPlaneMeshController>(true)[0];
     _CameraFovController = gameObject.GetComponentsInChildren <CameraFovController>(true)[0];
 }
Пример #2
0
 protected override void Awake()
 {
     _FovController    = gameObject.GetComponentsInChildren <CameraFovController>(true)[0];
     _SphereController = gameObject.GetComponentsInChildren <SphereController>(true)[0];
 }