Пример #1
0
    public void StartPlaying()
    {
        player         = GameObject.Instantiate(playerPrefab, Vector3.zero, Quaternion.identity).GetComponent <Player>();
        currentState   = GameState.PLAYING;
        stateStartTime = Time.time;

        ShowPlayUI();

        followCamera.SetTarget(player.gameObject);
        followCamera.Update();
        enemySpawner.player = player;
        gameOver.SetActive(false);

        enemySpawner.Reset();
    }