Пример #1
0
        private void Calamity(Player player)
        {
            CalamityPlayer modPlayer = player.GetModPlayer <CalamityPlayer>(calamity);

            CalamityCustomThrowingDamagePlayer.ModPlayer(player).throwingDamage   += 0.18f;
            CalamityCustomThrowingDamagePlayer.ModPlayer(player).throwingCrit     += 5;
            CalamityCustomThrowingDamagePlayer.ModPlayer(player).throwingVelocity += 0.05f;
        }
Пример #2
0
        private void Calamity(Player player)
        {
            CalamityPlayer modPlayer = player.GetModPlayer <CalamityPlayer>(calamity);

            modPlayer.nanotech = true;
            CalamityCustomThrowingDamagePlayer.ModPlayer(player).throwingDamage   += 0.3f;
            CalamityCustomThrowingDamagePlayer.ModPlayer(player).throwingCrit     += 15;
            CalamityCustomThrowingDamagePlayer.ModPlayer(player).throwingVelocity += 0.15f;
        }