public void ReqLogin(MsgPack pack) { ReqLogin data = pack.msg.reqLogin; //当前账号是否已经上线 GameMsg msg = new GameMsg { cmd = (int)CMD.RsqLogin }; //已上线:返回错误信息 if (cacheSvc.isAcctOnLine(data.acct)) { msg.err = (int)ErrorCode.AcctIsOnline; } else //未上线:账号是否存在 { PlayerData pd = cacheSvc.GetplayerData(data.acct, data.pass); if (pd == null) { //存在,密码错误 msg.err = (int)ErrorCode.WrongPass; } else { //不存在,创建默认的账号密码 msg.rspLogin = new RspLogin { playerData = pd }; cacheSvc.AcctOnline(data.acct, pack.session, pd); } } //回应客户端 pack.session.SendMsg(msg); }