Пример #1
0
 public void Init(CMachine obj)
 {
     m_Game    = GameObject.Find("_Game").GetComponent <CGame>();
     m_Machine = obj;
     //Debug.Log("Machine "+m_Machine.getGameObject().name);
     if (gameObject.GetComponent <Collider>() == null)
     {
         Debug.LogError("Machine " + m_Machine.getGameObject().name + " have no active zone collider");
     }
 }
Пример #2
0
 /// <summary>
 /// Sets the machine.
 /// </summary>
 /// <param name='obj'>
 /// Object.
 /// </param>
 public void SetMachine(CMachine obj)
 {
     m_Machine = obj;
 }