public void CopyPlainToCyclic(RoomController.Hardware_Simulation target)
 {
     CH1.CopyPlainToCyclic(target.CH1);
     CH2.CopyPlainToCyclic(target.CH2);
     CH3.CopyPlainToCyclic(target.CH3);
     CH4.CopyPlainToCyclic(target.CH4);
 }