Пример #1
0
        public void ButtonGroupRemoveItem()
        {
            tlog.Debug(tag, $"ButtonGroupRemoveItem START");

            using (View view = new View()
            {
                Size = new Size(100, 200)
            })
            {
                var testingTarget = new ButtonGroup(view);
                Assert.IsNotNull(testingTarget, "null handle");
                Assert.IsInstanceOf <ButtonGroup>(testingTarget, "Should return ButtonGroup instance.");

                using (Button bt = new Button()
                {
                    Size = new Size(20, 30)
                })
                {
                    testingTarget.AddItem(bt);
                    tlog.Debug(tag, "Count : " + testingTarget.Count);
                    tlog.Debug(tag, "Contains : " + testingTarget.Contains(bt));

                    testingTarget.RemoveItem(bt);
                    Assert.AreEqual(0, testingTarget.Count, "Should be equal!");
                }

                testingTarget.Dispose();
            }

            tlog.Debug(tag, $"ButtonGroupRemoveItem End");
        }
Пример #2
0
        public void ButtonGroupAddItem()
        {
            tlog.Debug(tag, $"ButtonGroupAddItem START");

            using (View view = new View()
            {
                Size = new Size(100, 200)
            })
            {
                var testingTarget = new ButtonGroup(view);
                Assert.IsNotNull(testingTarget, "null handle");
                Assert.IsInstanceOf <ButtonGroup>(testingTarget, "Should return ButtonGroup instance.");

                using (Button bt = new Button()
                {
                    Size = new Size(20, 30)
                })
                {
                    try
                    {
                        testingTarget.AddItem(bt);
                        tlog.Debug(tag, "Count : " + testingTarget.Count);
                        tlog.Debug(tag, "Contains : " + testingTarget.Contains(bt));

                        var index  = testingTarget.GetIndex(bt);
                        var result = testingTarget.GetItem(index);
                        tlog.Debug(tag, "Item : " + result);

                        try
                        {
                            testingTarget.RemoveItem(index);
                        }
                        catch (Exception e)
                        {
                            tlog.Debug(tag, e.Message.ToString());
                            Assert.Fail("Caught exception : Failed!");
                        }
                    }
                    catch (Exception e)
                    {
                        tlog.Debug(tag, e.Message.ToString());
                        Assert.Fail("Caught Exception : Failed!");
                    }
                }

                testingTarget.Dispose();
            }

            tlog.Debug(tag, $"ButtonGroupAddItem END (OK)");
        }
Пример #3
0
        /// <summary>
        /// find all buttons int current scene and ensure existance in openlist or closedlist
        /// </summary>
        void EvaluateOpenList()
        {
            var markButtons = Object.FindObjectsOfType <TestUIMarkButton>();

            foreach (var markButton in markButtons)
            {
                ButtonGroup group = mClosedList.Find(g => g.RootName.Equals(markButton.RootName));
                if (group != null)
                {
                    continue;
                }

                group = mOpenList.Find(g => g.RootName.Equals(markButton.RootName));
                if (group != null)
                {
                    if (!group.Contains(markButton.RelativePath))
                    {
                        group.Add(markButton.RelativePath);
                    }
                }
                else
                {
                    var rootObj = GameObject.Find(markButton.RootName);
                    if (rootObj == null)
                    {
                        throw new Exception(string.Format("TestUIMark--- the root name of button: {0} is wrong, please do Reset TestUIMarkButton in Editor"));
                    }

                    group = new ButtonGroup(markButton.RootName);
                    var eles = rootObj.GetComponentsInChildren <TestUIMarkButton>(true);
                    foreach (var e in eles)
                    {
                        group.Add(e.RelativePath);
                    }
                    mOpenList.Add(group);
                }
            }
        }
Пример #4
0
        public void ButtonGroupRemoveItemWithWrongIndex()
        {
            tlog.Debug(tag, $"ButtonGroupRemoveItemWithWrongIndex START");

            using (View view = new View()
            {
                Size = new Size(100, 200)
            })
            {
                var testingTarget = new ButtonGroup(view);
                Assert.IsNotNull(testingTarget, "null handle");
                Assert.IsInstanceOf <ButtonGroup>(testingTarget, "Should return ButtonGroup instance.");

                using (Button bt = new Button()
                {
                    Size = new Size(20, 30)
                })
                {
                    testingTarget.AddItem(bt);
                    tlog.Debug(tag, "Count : " + testingTarget.Count);
                    tlog.Debug(tag, "Contains : " + testingTarget.Contains(bt));

                    try
                    {
                        testingTarget.RemoveItem(-1);
                    }
                    catch (Exception e)
                    {
                        testingTarget.Dispose();
                        tlog.Debug(tag, e.Message.ToString());
                        tlog.Debug(tag, $"ButtonGroupRemoveItemWithWrongIndex End");
                        Assert.Pass("Caught exception : Passed!");
                    }
                }
            }
        }