Пример #1
0
    // Update is called once per frame
    void Update()
    {
        if (wait == false)
        {
            timePassed += Time.deltaTime;
            if (timePassed > waveDuration)
            {
                try
                {
                    StartCoroutine(UpdateWave());
                }
                catch
                {
                }

                enemySpawner.Add();
                bulletSpawner.Add();


                timePassed = 0f;
            }
        }
    }