Пример #1
0
 private void LoadTestObject()
 {
     BufferManager.GenerateVertexBuffer("SkyCube", new Cube(0, 0, 0), ShaderManager.Skybox.Id);
     BufferManager.GenerateVertexBuffer("MengerSponge", new MengerSponge(1.0, Shapes.MengerSponge.eSubdivisions.Two, true), ShaderManager.Render.Id);
     BufferManager.GenerateVertexBuffer("Sphere", new SlicedSphere(2.0f, Vector3d.Zero, SlicedSphere.eSubdivisions.Eight, new SlicedSphere.eDir[] { SlicedSphere.eDir.All }, false), ShaderManager.Render.Id);
 }