public void adicionar(BucketObjeto bucketObj)
    {
        Bucket bucketCond = buckets[buckets.Count - 1];

        if (bucketCond.index < bucketCond.vetorBO.Length)
        {
            buckets[buckets.Count - 1].add(bucketObj);
        }
        else
        {
            buckets[buckets.Count - 1].overflow = true;
            buckets.Add(new Bucket(bucketObj));
        }
    }
 public BucketContainer(BucketObjeto bucketObj)
 {
     buckets.Add(new Bucket(bucketObj));
 }
Пример #3
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 public void add(BucketObjeto bucket)
 {
     vetorBO[index] = bucket;
     index++;
 }
Пример #4
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 public Bucket(BucketObjeto bo)
 {
     add(bo);
 }