Пример #1
0
    public void SliceFailed()
    {
        //DaggerHitTextScript.EnableText(_missText);

        _comboCounter.ResetCombo();
        _daggerHitTextScript.OnMiss();
        StartCoroutine(DestroyRoutine());
    }
Пример #2
0
    private void FixedUpdate()
    {
        _velocity.y -= gravity * Time.fixedDeltaTime;

        transform.Translate(_velocity * Time.fixedDeltaTime, Space.World);

        transform.Rotate(Vector3.forward * _spinnSpeed * Time.fixedDeltaTime);

        if (transform.position.y < spawnYValue)
        {
            _comboCounter.ResetCombo();
            Destroy(this.gameObject);
        }
    }