private void Fewer_Click(object sender, RoutedEventArgs e)
 {
     if (BoundNumber > Min && BoundNumber <= Max)
     {
         BoundNumber    = BoundNumber - 1;
         PlayerNum.Text = BoundNumber.ToString();
     }
 }
 private void More_Click(object sender, RoutedEventArgs e)
 {
     if (BoundNumber >= Min && BoundNumber < Max)
     {
         BoundNumber    = BoundNumber + 1;
         PlayerNum.Text = BoundNumber.ToString();
     }
 }
 private void Window_Loaded(object sender, RoutedEventArgs e)
 {
     BoundNumber    = Min;
     PlayerNum.Text = BoundNumber.ToString();
 }