private void Fewer_Click(object sender, RoutedEventArgs e) { if (BoundNumber > Min && BoundNumber <= Max) { BoundNumber = BoundNumber - 1; PlayerNum.Text = BoundNumber.ToString(); } }
private void More_Click(object sender, RoutedEventArgs e) { if (BoundNumber >= Min && BoundNumber < Max) { BoundNumber = BoundNumber + 1; PlayerNum.Text = BoundNumber.ToString(); } }
private void Window_Loaded(object sender, RoutedEventArgs e) { BoundNumber = Min; PlayerNum.Text = BoundNumber.ToString(); }