public void Render(float elapsedTime, Drawer2D drawer) { simbolosSonido.ForEach(simbolo => simbolo.Render(elapsedTime, drawer)); botonesSonidos.ForEach(boton => boton.Render(elapsedTime, drawer)); atras.Render(elapsedTime, drawer); }
public void Render(float elapsedTime, Drawer2D drawer) { simbolos.ForEach(simbolo => simbolo.Render(elapsedTime, drawer)); atras.Render(elapsedTime, drawer); }