public void Render(float elapsedTime, Drawer2D drawer)
 {
     simbolosSonido.ForEach(simbolo => simbolo.Render(elapsedTime, drawer));
     botonesSonidos.ForEach(boton => boton.Render(elapsedTime, drawer));
     atras.Render(elapsedTime, drawer);
 }
 public void Render(float elapsedTime, Drawer2D drawer)
 {
     simbolos.ForEach(simbolo => simbolo.Render(elapsedTime, drawer));
     atras.Render(elapsedTime, drawer);
 }