Пример #1
0
 private void Update()
 {
     for (int i = 0; i < m_ListBossData.Count; ++i)
     {
         BossUIData data = m_ListBossData[i];
         data.SliderUpdate();
         data.BuffIconUpdate();
     }
 }
Пример #2
0
    public void InsertUI(Character _InsertData)
    {
        Debug.Log("insert");
        m_SlotGroupGrid.cellSize = new Vector2(600.0f - (m_ListBossData.Count * 125.0f), 75.0f);
        BossUIData data = new BossUIData(_InsertData, m_Slot[m_ListBossData.Count].transform);

        data.m_Slot = m_Slot[m_ListBossData.Count].transform;
        m_Slot[m_ListBossData.Count].transform.SetParent(m_SlotGroupTransform);
        m_Slot[m_ListBossData.Count].SetActive(true);
        m_ListBossData.Add(data);
    }