Пример #1
0
        public override void Run(RenderControl render)
        {
            // 1. Make face with a hole.
            var c1 = SketchBuilder.MakeCircle(GP.Origin(), 30, GP.DZ());
            var c2 = SketchBuilder.MakeCircle(GP.Origin(), 100, GP.DZ());

            var face  = SketchBuilder.MakePlanarFace(c2);
            var face2 = SketchBuilder.MakePlanarFace(c1);
            var shape = BooleanTool.Cut(face, face2);
            //render.ShowShape(shape, ColorTable.Blue);

            var faces = shape.GetChildren(EnumTopoShapeType.Topo_FACE);

            // 2. Hatch the face.
            foreach (var item in faces)
            {
                HatchHatcher hh = new HatchHatcher(item);
                hh.Build();
                var material = BasicMaterial.Create("line");
                material.SetColor(new Vector3(0.5f, 0.5f, 1.0f));
                var node = hh.Create(material);

                // 3. Show the hatching lines.
                render.ShowSceneNode(node);
            }
        }
Пример #2
0
        public override void Run(RenderControl render)
        {
            var rect1 = SketchBuilder.MakeRectangle(GP.XOY(), 10, 5, 1, true);
            var rect2 = SketchBuilder.MakeRectangle(new GAx2(new GPnt(1, 1, 0), GP.DZ(), GP.DX()), 8, 3, 1, true);

            var cut = BooleanTool.Cut(rect1, rect2);

            var extrude = FeatureTool.Extrude(cut, 100, GP.DZ());

            render.ShowShape(extrude, Vector3.Blue);
        }
Пример #3
0
        /// <summary>
        /// <paramref name="source"/>를 bool 값으로 변환합니다.
        /// </summary>
        /// <param name="source">원본 값</param>
        /// <param name="defaultValue">변환 실퍠시에 반환할 값</param>
        /// <returns>변환된 boolean 값</returns>
        public static bool AsBool(this object source, bool defaultValue = false)
        {
            if (IsNullOrDbNull(source) || (source is string && ((string)source).IsWhiteSpace()))
            {
                return(defaultValue);
            }

            if (source is string)
            {
                return(BooleanTool.AsBoolean((string)source));
            }

            if (source.GetType().IsNumeric())
            {
                return(BooleanTool.AsBoolean(source.AsInt()));
            }

            return(AsValue <bool>(source, defaultValue));
        }
Пример #4
0
        public override void Run(RenderControl render)
        {
            var box    = ShapeBuilder.MakeBox(GP.XOY(), 10, 10, 10);
            var sphere = ShapeBuilder.MakeSphere(GP.Origin(), 5);

            render.ShowShape(box, Vector3.Red);
            render.ShowShape(sphere, Vector3.Blue);

            var common = BooleanTool.Common(box, sphere);

            render.ShowShape(common, Matrix4.makeTranslation(-20, 0, 0));

            var cut = BooleanTool.Cut(box, sphere);

            render.ShowShape(cut, Matrix4.makeTranslation(0, 20, 0));

            var cut2 = BooleanTool.Cut(sphere, box);

            render.ShowShape(cut2, Matrix4.makeTranslation(0, -20, 0));

            var fuse = BooleanTool.Fuse(box, sphere);

            render.ShowShape(fuse, Matrix4.makeTranslation(20, 0, 0));
        }
        public override void Run(RenderControl render)
        {
            string filepathp = GetResourcePath(@"data\blade_p.dat");             // p侧字符型数据

            string[] data_p    = File.ReadAllLines(filepathp, Encoding.Default); // 1行    2401列,
            string   filepaths = GetResourcePath(@"data\blade_s.dat");           // s侧字符型数据

            string[] data_s = File.ReadAllLines(filepaths, Encoding.Default);
            //
            // p侧的曲线
            double[,] curvee = new double[(data_p.GetUpperBound(data_p.Rank - 1) + 1), 3]; //建立数组,n行3列,
            for (int i = 0; i < (data_p.GetUpperBound(data_p.Rank - 1) + 1); i++)          //
            {
                data_p[i].Split();
                string[] split = data_p[i].Split(new Char[] { ' ' });
                curvee[i, 0] = double.Parse(split[0]);
                curvee[i, 1] = double.Parse(split[1]);
                curvee[i, 2] = double.Parse(split[2]);
            }
            //
            // s侧的曲线,
            double[,] curvee1 = new double[(data_p.GetUpperBound(data_p.Rank - 1) + 1), 3]; //建立数组,n行3列,
            for (int i = 0; i < (data_p.GetUpperBound(data_p.Rank - 1) + 1); i++)           //
            {
                data_s[i].Split();
                string[] split = data_s[i].Split(new Char[] { ' ' });
                curvee1[i, 0] = double.Parse(split[0]);
                curvee1[i, 1] = double.Parse(split[1]);
                curvee1[i, 2] = double.Parse(split[2]);
            }
            int n_jie    = (int)curvee1[0, 1];          // 截面数
            int n_points = (int)curvee1[0, 0];          // 点数
            // topolist
            TopoShapeList spline = new TopoShapeList(); //进行拓扑list的生成,

            for (int nn = 0; nn < n_jie; nn++)          // 循环截面数,
            {
                //int nn = 0;
                GPntList points = new GPntList();
                // s侧
                for (int mm = nn * n_points + 1; mm < (nn + 1) * n_points; mm++)     // 循环截面所对应的点数范围,
                {
                    GPnt P0 = new GPnt(curvee[mm, 0], curvee[mm, 1], curvee[mm, 2]); //   需要进行添加的点,
                    points.Add(P0);
                }
                // p侧
                for (int mm = (nn + 1) * n_points; mm > nn * n_points + 1; mm--)        // 循环截面所对应的点数范围,
                {
                    GPnt P0 = new GPnt(curvee1[mm, 0], curvee1[mm, 1], curvee1[mm, 2]); //   需要进行添加的点,
                    points.Add(P0);
                }
                // var quxian = SketchBuilder.MakePolygon(points, true);  //生成拓扑,
                var quxian = SketchBuilder.MakeBSpline(points, true);
                //mRenderView.ShowShape(quxian, Vector3.Red);
                spline.Add(quxian);
            }
            var shape = FeatureTool.Loft(spline, true, false);

            //创建一个体进行布尔运算
            GPntList points_shroud = new GPntList();
            GPnt     P10           = new GPnt(170, 0, 0);
            GPnt     P11           = new GPnt(170, 0, 200);
            GPnt     P12           = new GPnt(250, 0, 200);
            GPnt     P13           = new GPnt(250, 0, 0);

            points_shroud.Add(P10);
            points_shroud.Add(P11);
            points_shroud.Add(P12);
            points_shroud.Add(P13);
            var quxian1 = SketchBuilder.MakePolygon(points_shroud, true);
            var face    = SketchBuilder.MakePlanarFace(quxian1);
            var feature = FeatureTool.Revol(face, new GAx1(new GPnt(0, 0, 0), GP.DZ()), 0);

            var cut = BooleanTool.Cut(shape, feature);   // 求差  保留前面的一个

            if (cut != null)
            {
                render.ShowShape(cut, Vector3.Green);
            }

            //var cut2 = BooleanTool.Cut(feature, shape);
            //if (cut2 != null)
            //    render.ShowShape(cut2, Vector3.Blue);
        }