public override void OnInitialize(BoardBehaviour board)
 {
     foreach (BumperBehaviour bumper in board.GetBumpers())
     {
         bumper.raiseBehaviour.onLower.AddListener((RaiseBehaviour b) =>
         {
             bumper.Kill();
         });
     }
 }
Пример #2
0
 // Update is called once per frame
 public override void OnInitialize(BoardBehaviour board)
 {
     foreach (BumperBehaviour bumper in board.GetBumpers())
     {
         bumper.raiseBehaviour.onRaise.AddListener((RaiseBehaviour b) =>
         {
             bumper.isLockedByRule = true;
         });
     }
 }