public void PushSave(string data) { GameUser user = BmobUser.CurrentUser as GameUser; if (user != null) { user.SaveData = data; user.Level = GameObject.FindGameObjectWithTag("GameController").GetComponent <GameController>().CurrentLevel; bmob.UpdateUser(user, (callbackData, ex) => { if (ex != null) { print("保存失败, 失败原因为: " + ex.Message); return; } print("保存成功, @" + callbackData.updatedAt); }); } }
void updateuser() { Bmob.Login <MyBmobUser> ("test", "123456", (resp, ex) => { print(resp.sessionToken); MyBmobUser u = new MyBmobUser(); u.attack = 1000; Bmob.UpdateUser(resp.objectId, u, resp.sessionToken, (updateResp, updateException) => { if (updateException != null) { print("保存失败, 失败原因为: " + updateException.Message); return; } print("保存成功, @" + updateResp.updatedAt); }); }); }