Пример #1
0
        public void RemoveGroup(MyBlockGroup group)
        {
            bool removed = false;

            if (!BlockGroups.Contains(group)) // if you delete from terminal group matches and you delete whole group
            {
                for (int index = 0; index < BlockGroups.Count; index++)
                {
                    var g = BlockGroups[index];
                    if (g.Name.CompareTo(group.Name) == 0)
                    {
                        for (int i = 0; i < g.Blocks.Count; i++)
                        {
                            var b = g.Blocks[i];
                            if (b.CubeGrid == group.CubeGrid) //remove only blocks of that grid from group
                            {
                                g.Blocks.Remove(b);
                                i--;
                            }
                        }
                        if (g.Blocks.Count == 0)
                        {
                            group = g; //group to remove
                        }
                        else
                        {
                            removed = true;
                        }
                        break;
                    }
                }
            }

            if (!removed)
            {
                BlockGroups.Remove(group);
            }

            if (GroupRemoved != null && group.CubeGrid == null)
            {
                GroupRemoved(group);
            }
        }
Пример #2
0
        public void RemoveGroup(MyBlockGroup group)
        {
            bool removed = false;

            if (!BlockGroups.Contains(group))  // if you delete from terminal group matches and you delete whole group
            {
                foreach (var g in BlockGroups) //removing group from grid side (grid disconnected, or last block from that grid group removed)
                {
                    if (g.Name.CompareTo(group.Name) == 0)
                    {
                        for (int i = 0; i < g.Blocks.Count; i++)
                        {
                            var b = g.Blocks[i];
                            if (b.CubeGrid == group.CubeGrid) //remove only blocks of that grid from group
                            {
                                g.Blocks.Remove(b);
                                i--;
                            }
                        }
                        if (g.Blocks.Count == 0)
                        {
                            group = g; //group to remove
                        }
                        else
                        {
                            removed = true;
                        }
                        break;
                    }
                }
            }

            if (!removed)
            {
                BlockGroups.Remove(group);
            }

            if (GroupRemoved != null)
            {
                GroupRemoved(group);
            }
        }
Пример #3
0
        internal void ReScanBlockGroups()
        {
            if (TerminalSystem == null)
            {
                TerminalSystem = MyAPIGateway.TerminalActionsHelper.GetTerminalSystemForGrid(MyGrid);
            }
            if (TerminalSystem != null)
            {
                TerminalSystem.GetBlockGroups(null, group =>
                {
                    GroupInfo groupInfo = null;
                    if (BlockGroups.TryGetValue(group.Name, out groupInfo))
                    {
                        groupInfo.ChangeState = GroupInfo.ChangeStates.None;
                        groupInfo.Name        = group.Name;
                    }

                    group.GetBlocks(null, block =>
                    {
                        var cube = (MyCubeBlock)block;
                        WeaponComponent comp;
                        if (cube.Components.TryGet(out comp) && SubGrids.Contains(cube.CubeGrid))
                        {
                            if (groupInfo == null)
                            {
                                groupInfo             = Session.GroupInfoPool.Get();
                                groupInfo.Name        = group.Name;
                                groupInfo.ChangeState = GroupInfo.ChangeStates.Add;
                                BlockGroups.Add(group.Name, groupInfo);
                            }
                            groupInfo.Comps.Add(comp);
                            if (groupInfo.ChangeState == GroupInfo.ChangeStates.None)
                            {
                                groupInfo.ChangeState = GroupInfo.ChangeStates.Modify;
                            }
                        }
                        return(false);
                    });

                    return(false);
                });
                BlockGroups.ApplyAdditionsAndModifications();
                foreach (var group in BlockGroups)
                {
                    if (group.Value.ChangeState == GroupInfo.ChangeStates.None)
                    {
                        group.Value.Comps.Clear();
                        Session.GroupInfoPool.Return(group.Value);
                        BlockGroups.Remove(group.Key);
                    }
                    else
                    {
                        group.Value.ChangeState = GroupInfo.ChangeStates.None;
                    }

                    if (Session.MpActive && group.Value.Comps != null)
                    {
                        foreach (var comp in group.Value.Comps)
                        {
                            if (comp.Set?.Value?.Overrides != null)
                            {
                                SyncGridOverrides(this, group.Key, comp.Set.Value.Overrides);
                            }
                            break;
                        }
                    }
                }
                BlockGroups.ApplyRemovals();

                ScanBlockGroups = false;
            }
        }