// Use this for initialization void Start() { bb = new BlackBoard(); bb.Set <int>("testInt", 123); bb.Set <Vector2>("TestVector2", new Vector2()); print(bb.Get <int>("testInt")); print(bb.Get <Vector2>("TestVector2")); }
// Use this for initialization void Start () { bb = new BlackBoard(); bb.Set<int>("testInt", 123); bb.Set<Vector2>("TestVector2", new Vector2()); print(bb.Get<int>("testInt")); print(bb.Get<Vector2>("TestVector2")); }
// Token: 0x0600145C RID: 5212 RVA: 0x00021728 File Offset: 0x00020728 protected override void OnMessage(OnFinalStrike message) { foreach (InternalBlackboardSlot internalBlackboardSlot in this.slots) { BlackBoard.Get().Change(internalBlackboardSlot.Channel, internalBlackboardSlot.BlackboardKey); } }
bool isCloseToPlayer() { GameObject player = Memory.Get <GameObject>("Player"); if (Vector3.Distance(gameObject.transform.position, player.transform.position) < 2) { return(true); } return(false); }
// Token: 0x06001458 RID: 5208 RVA: 0x00021680 File Offset: 0x00020680 protected internal override void Execute(ActivityExecutionContext context) { List <int> list = new List <int>(); for (gameplay gameplay = base.Event.EventDef; gameplay != null; gameplay = gameplay.Parent) { uint num = gameplay.Num_BlackBoardMap(); for (uint num2 = 0u; num2 < num; num2 += 1u) { BlackBoardSlot blackBoardSlot = gameplay.BlackBoardMap(num2); uint mBits = blackBoardSlot.mFlags.mBits; if ((mBits & this.flags) != 0u) { BlackBoardChannel mChannel = blackBoardSlot.mChannel; if (!list.Contains((int)mChannel)) { BlackBoard.Get().Change(mChannel, blackBoardSlot.mBlackBoardKey.GetKey()); list.Add((int)mChannel); } } } } }
// Token: 0x0600120C RID: 4620 RVA: 0x0001A18B File Offset: 0x0001918B protected internal override void Execute(ActivityExecutionContext context) { this.BlackboardKey.Value = BlackBoard.Get().GetCurrentKey(this.channel); }
// Token: 0x06001213 RID: 4627 RVA: 0x0001A202 File Offset: 0x00019202 protected internal override void Execute(ActivityExecutionContext context) { BlackBoard.Get().Change(this.channel, this.blackboardKey); }