public void AllowValidMoves(Player player, string positionFrom, string positionTo) { var bishop = new Bishop(player, positionFrom); var isMoveLegal = bishop.IsMoveLegal(positionTo); Assert.True(isMoveLegal); }
public void NotAllowIllegalMoves(Player player, string positionFrom, string positionTo) { var bishop = new Bishop(player, positionFrom); var isMoveLegal = bishop.IsMoveLegal(positionTo); Assert.False(isMoveLegal); }