Пример #1
0
    void Start()
    {
        //Sound management
        bgmManager.StartBgm();

        shells = Object.FindObjectOfType <TimeScore>();

        gameOverText.enabled = false;
        winText.enabled      = false;
        anim = gameObject.GetComponent <Animator>();

        winTextAnim.enabled    = false;
        menuBtnAnim.enabled    = false;
        nextBtnAnim.enabled    = false;
        restartBtnAnim.enabled = false;
        snailHappyAnim.enabled = false;
        shell1Anim.enabled     = false;
        shell2Anim.enabled     = false;
        shell3Anim.enabled     = false;

        gameoverTextAnim.enabled = false;
        menuBtn2Anim.enabled     = false;
        restartBtn2Anim.enabled  = false;
        snailSadAnim.enabled     = false;
    }