Пример #1
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 public Vector3 GetPoint(float t)
 {
     return(Beizer.GetPoint(points[0], points[1], points[2], t));
 }
Пример #2
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 public Vector3 GetPoint(float t)
 {
     return(transform.TransformPoint(Beizer.GetPoint(points[0], points[1], points[2], t)));
 }